![]() ![]() Moving the targeted unit away from the others will cause the other units to follow it.Īdvanced micromanagement techniques are based on these fundamental principles. If Move is issued on a player's own unit, the commanded units will move until they are close to the targeted unit. The difference is determined by Magic Boxes. When grouping units, they may all move in formation or they may clump together and attempt to form a line. To avoid this, a user can quickly re-issue the move command several times to ensure that all the units in a group travel to the destination quickly. When moving multiple units, their behavior can be difficult to predict, as some units may block the others' path temporarily and cause some to go a different direction initially. It is common practice to issue several move commands in quick succession before any of the previous commands have been completed in order to make the units travel in a specific path. Simply right click, or M, a location and the selected units will travel to that location in the shortest path available. Move is probably the most frequently used command, and is vital for good micro. 2.5 Cancel or Halt Construction/Mutation. ![]()
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